Media Study Students Design Awesome, Original, Digital, Animated -- Fresh Video Games You (Can) Play

Release Date: April 27, 2011 This content is archived.

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BUFFALO, N.Y. -- The public is invited to come on down and play new video games designed and produced by students in the University at Buffalo Department of Media Study, from 6-9 p.m. May 2 in 242 and 278 Center for the Arts, UB North Campus.

It's free and refreshments will be served.

The games were created in the Virtual Worlds Two class taught by Josephine Anstey, PhD, associate professor of media study. They include:

-- "Dhp 129," a game about food and where it comes from, designed by Devin Wilson, Russel Aronchick and Jess Printup.

-- "Mind Games," a game about Sarah, a young lady with a troubled past. Players complete puzzles and explore her memories to find out just how troubled she is. Designed by David Kim, Dan Prescott and James Smith.

-- "Devil's Breath" relives the distorted memories of a detective. His actions are clear but his motives are not. It's up to the player to solve the case. Designed by Nate Marquardt, John Longanecker, Leomary Rodriguez and Xiangxiang Zeng.

-- "Fatso and Nutreus" Yeeks! Your very body is in peril -- SAVE YOURSELF! Eat better now or watch the inside of your body face the consequences. Designed by Kevin Diehl, Alex Fineberg, Shirley Allotey and Alex Weidner.

-- "A Matter of Scale:" Kick a ball, a speck of pollen, a virus. Experience fundamental forces at the macro, micro and nano scale. Designed by Dave Mauzy.

-- "Time": She's gonna die, man -- if only you could go back in time to save her! But wait, didn't you just invent a time machine? Designed by Bojan Percevic and Ryan Mallette.

To learn more about the projects, go to http://josephineanstey.com/Teaching/VirtualWorldsTwo?action=browse.

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