University at Buffalo

UB Graduate Academic Schedule: Spring 2018

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    DMS 562SEM - Game Design
    Game Design LIS Enrollment Information (not real time - data refreshed nightly)
    Class #:   21019   Enrollment Capacity:   5
    Section:   LIS   Enrollment Total:   5
    Credits:   4.00 credits   Seats Available:   0
    Dates:   01/29/2018 - 05/11/2018   Status:   CLOSED
    Days, Time:   M W , 11:00 AM - 12:50 PM
    Room:   Cfa 242 view map
    Location:   North Campus      
    DMS 462/562: Game Design is a production course on the design of games, both computer-based and analog. Games are considered as a new art form; in order to create compelling games, students must be aware of the particularities of the form in both structural and aesthetic terms. Clearly the most important difference between games and other art forms are the interactive and interpersonal dynamics of gaming. Core issues of game design: What is a game? What is the nature of play? What makes for good game play? What are the core characteristics and structure of a game? What are the roles of engagement, narrative, and interactivity in games? The course encourages experimental thinking about the boundaries and possibilities of gaming. Students work in teams to produce a complete game via a thorough, hands-on grounding in the process of game design, including brainstorming, paper prototyping, play-testing, and iterative design. From conception to play-testing, it fosters the skills required to produce, examine, and critique games.? Lab fee $125.
      Course Description
    There may be a class fee assessed to your student account.
                 Lison, A look up    
      On-line Resources
    Other Courses Taught By: Lison, A