University at Buffalo - The State University of New York
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Matthew Grizzard

Department of Communication, Assistant Professor

Specialty/Research Focus

Media effects (entertainment media), intuitive morality, cognitive science, evolutionary psychology

Journal Articles

Lewis, R. J., Grizzard, M., Choi, J., Llijev, D., Lea, S., Müsse, L., & O’connor, G. (in press). Large scale patterns of entertainment gratifications in the linguistic content of U.S. films. Communication Studies.

Grizzard, M., Huang, J., Weiss, J. K., Novotny, E. R., Fitzgerald, K. S., Chu, H., Ngoh, Z. Y., Plante, A., & Ahn, C. (in press). Graphic violence as moral motivator: The effects of graphically violent content in news. Mass Communication & Society.

Grizzard, M., Huang, C., Fitzgerald, K., Ahn C., & Chu, H. (in press). Sensing heroes and villains: Character-schema and the disposition formation process. Communication Research.

Lewis, R. J., Grizzard, M., Choi, J., & Wang, P. (2017). Are enjoyment and appreciation both yardsticks of popularity? Journal of Media Psychology.

Grizzard, M., Shaw, A. Z., Dolan, E. A., Anderson, K. B., Hahn, L., & Prabhu, S. (2016). Does repeated exposure to popular media strengthen moral intuitions?: Exploratory evidence regarding consistent and conflicted moral content. Media Psychology. doi:10.1080/15213269.2016.1227266

Lewis, R. J., Grizzard, M., Mangus, M., Rashidian, P., & Weber, R. (2016). Moral clarity in narratives elicits greater cooperation than moral ambiguity. Media Psychology. doi:10.1080/15213269.2016.1212714

Grizzard, M., Tamborini, R., Sherry, J. L., & Weber, R. (2016). Repeated play reduces video games’ ability to elicit guilt: Evidence from a longitudinal experiment. Media Psychology. doi:10.1080/15213269.2016.1142382

Tamborini, R., Lewis, R. J., Prabhu, S., Grizzard, M., Hahn, L., & Wang, L. (2016). Media’s influence on the accessibility of altruistic and egoistic motivations. Communication Research Reports, 33(3), 177-187. doi:10.1080/08824096.2016.1186627

Tamborini, R., Prabhu, S., Lewis, R. J., Grizzard, M., & Eden, A. (2016). The influence of media exposure on the accessibility of moral intuitions and associated affect. Journal of Media Psychology. doi:10.1027/1864-1105/a000183

Grizzard, M., Tamborini, R., Sherry, J. L., Weber, R., Prabhu, S., Hahn, L., & Idzik, P. (2015). The thrill is gone, but you might not know: Habituation and generalization of biophysiological and self-reported arousal responses to video games. Communication Monographs, 82(1), 64-87. doi:10.1080/03637751.2014.971418

Book Chapters

Grizzard, M., & Ahn, C. (in press). Morality & personality: Perfect and deviant selves. In J. Banks (Ed.), Avatar, assembled: The social and technical anatomy of digital bodies. NY: Peter Lang publishing.

Grizzard, M. (in press). Leisure Suit Larry. In J. Banks, R. Mejia, & A. Adams (Eds.), 100 Greatest Video Game Characters. Lanham, MD: Rowman & Littlefield Publishers.

Grizzard, M., & Shaw, A. Z. (2017). Effect size. In J. P. Matthes (Ed.), The International Encyclopedia of Communication Research Methods. Boston, MA: Wiley-Blackwell.

Tamborini, R., Bowman, N. D., Eden, A., Lewis, R. J., Grizzard, M., & Prabhu, S. (2017). Morality and media effects. In P. Rössler (Ed.), The International Encyclopedia of Media Effects. Boston, MA: Wiley-Blackwell.

Grizzard, M., & Sherry, J. (2013). User trends toward aggressive games. In M. Eastin (Ed.), Encyclopedia of Media Violence. Sage.

Sherry, J., & Grizzard, M. (2013). Effect size in media violence research. In M. Eastin (Ed.), Encyclopedia of Media Violence. Sage.

Sherry, J., & Grizzard, M. (2013). Rating systems, video games. In M. Eastin (Ed.), Encyclopedia of Media Violence. Sage.

Tamborini, R., & Grizzard, M. (2013). Media violence and aggression in youth. In M. Eastin (Ed.), Enyclopedia of Media Violence. Sage.

Eden, A., Grizzard, M., & Lewis, R. (2012). Moral psychology and media theory: Historical and emerging viewpoints. In R. Tamborini (Ed.), Media and the Moral Mind. Routledge.